Blackwater Adventure Co.
Ashkor the Ash-Bringer
Powerful Barbarian Lord seeking Glorious Battle!
Ashkor the Ash-Bringer, level 4 Dragonborn, Barbarian Build: Thaneborn Barbarian Feral Might: Thaneborn Triumph
FINAL ABILITY SCORES Str 21, Con 13, Dex 14, Int 9, Wis 9, Cha 17.
Starting Ability Scores Str 18, Con 13, Dex 14, Int 9, Wis 9, Cha 14.
AC: 19 Fort: 19 Reflex: 15 Will: 15 HP: 46 Surges: 9 Surge Value: 12
TRAINED SKILLS Perception, Intimidate, Athletics.
FEATS 1: Rising Fury 2: Improved Initiative 4: Weapon Proficiency (Execution axe)
POWERS 1, At-Will: Howling Strike 1, At-Will: Pressing Strike 1, Encounter: Vault the Fallen 1, Daily: Macetail’s Rage 2, Utility: Combat Sprint 3, Encounter: Shatterbone Strike
ITEMS Adventurer’s Kit, Grappling Hook, Darkleaf Hide Armor +1, Alchemist’s Fire (level 1) (2), Flesh Seeker Execution axe +2
Born from a lost egg found in the cold north near the village of Snow Point, Ashkor was raised by the dwarfish tribe that resides there. Here, Ashkor was taught the ideology of seeking out Glorious Battle. To the dwarf clans in Snow Point, there is no better life than to die in Glorious Battle. Ashkor has decided to seek that end.
Life in Snow Point was interesting for the dragonborn barbarian. The dwarfs were the last line of defense before the Jagged Pass, the gateway to the Dwarf Throng. Ashkor was hand picked by High Chief Rubymace to lead the armies of the dwarfs once he completed a journey and sought and fought in many Glorious Battles. Once he survived his own battles, he would then take his place at the head of the armies of the Dwarf Throng.
This all changed when Ashkor met a banished worshiper of the god Kord. Ashkor quickly decided that the Lord of Storms’ teachings were more in line with his natural instincts, which were now in conflict with his dwarfish upbringing. On the one hand, he wants to be loyal to those who took him in and raised him. On the other hand, he cannot fight off his natural tendencies.